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Innovations in Clinical Neuropsychology

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2019-2020

Entry requirements:

Mandatory course for CNP, open to all CNP Master students.

Description:

Clinical Neuropsychology is a relatively young scientific field with rapid developments in the theoretical and practical domain. Innovation is therefore very important to this fast-moving discipline. In this course we will discuss how (technological) innovation can contribute to the professional activities of the clinical neuropsychologist. Such developments should also be examined with a critical scientific attitude, which will also be discussed throughout the course.

Course objectives :

Upon completion of this course, students will:
1. have detailed knowledge of current developments in innovations in clinical neuropsychology research and practice
2. have detailed knowledge of the development and implementation process of novel assessment and treatment tools in clinical neuropsychology
3. be able to critically evaluate the quality of novel developments in terms of assessment and treatment tools in clinical neuropsychology and implement them in a professional context
4. be able to design and evaluate a new assessment or treatment tool for a cognitive domain
5. be able to join in a professional, critical and constructive discussion
6. have further developed the academic skill of oral presentation

Timetable

For the timetables of your lectures, work groups and exams, please select your study programme in:
Psychology timetables

Semester 2:
Lectures Workgroups

Registration

Course

Students need to enroll for lectures and work group sessions.
Master’s course registration

Examination

Students are not automatically enrolled for an examination. They can register via uSis from 100 to 10 calendar days before the date. Students who are not registered will not be permitted to take the examination.
Registering for exams

Mode of instruction:

8 lectures (2 hours each)
8 seminar meetings (2 hours each) dedicated to a group assignment
Groups of 4-6 students select a cognitive domain and think of a potential assessment or treatment tool for this domain. The following questions should be answered based on literature search:
-What problem with current assessment or treatment tools do you want to address? (e.g. current tools are insufficient or absent)
-What would be the best technique to address this problem (e.g. using a tablet, using gaming consoles, online contact with therapist, etc.)
-What would this new tool look like precisely?
-How would you assess the functionality of the tool?

Assessment method:

50% Exam - 40 MC questions (course objectives 1, 2 and 4)
25% group report on assignment (course objectives 3 and 4)
25% class participation; including individual contribution to presentation in class (course objectives 5 and 6)

Students will have to receive a passing grade for all three elements combined, the group report, and class participation. The exam grade should be 5.0 or higher.

Attendance is mandatory for all seminar meetings.

The Institute of Psychology follows the policy of the Faculty of Social and Behavioural Sciences to systematically check student papers for plagiarism with the help of software. Disciplinary measures will be taken when fraud is detected. Students are expected to be familiar with and understand the implications of this fraud policy.

Reading list

Sections 5 and 7 from the book: Neuropsychological Rehabilitation. The International Handbook. B. Wilson. J. Winegardner, C. van Heugten & T. Ownsworth (Eds). Routledge.

Selection of scientific articles, including:

Van Gerven et al. (2009). The brain–computer interface cycle. Journal of neural engineering 6 (4), 041001

Parsey, CM & Schmitter-Edgecombe, M (2013). Applications of Technology in Neuropsychological Assessment. Clinical Neuropsychology, 27(8): 10.1080/13854046.2013.834971.

Miller, JB, Barr, WB (2017). The Technology Crisis in Neuropsychology. Archives of Clinical Neuropsychology, 32(5), 541-554. https://doi.org/10.1093/arclin/acx050

Van der Kuil, MNA, Visser-Meily, JMA, Evers, AWM, van der Ham, IJM. (2018). A usability study of a serious game in cognitive rehabilitation: a compensatory navigation training in acquired brain injury patients. Frontiers in Psychology, 9.

Contact information