Prospectus

nl en

Hands-on: Group Assignments

Course
2015-2016

Admission requirements

Not applicable

Description

During 6 weeks, under the guidance of one of the teachers, groups of students will dedicate themselves to a creative and reflective assignment that builds on the earlier courses. The result will be a game prototype. They will also produce a theoretically sound reflection on their aims and accomplishments, and the (digital) results of their shared work.

Course objectives

After this course, students have obtained concrete insights in the ways in which video games generate meaning and effect, and of the ways in which they intervene in the larger cultural context.

Timetable

Timetable

Mode of instruction

Tutorials/workshops

Assessment method

Game prototype 50%, reflection paper 50%.

Blackboard

Blackboard will be used to provide students with additional information/reading material

Reading list

The reading list will be announced on Blackboard

Registration

Students should register through uSis. Exchange students cannot register through uSis, but must see the director of studies and register with her. If you have any questions, please contact the departmental office, tel. 071 527 2251 or mail.

Contact information

Coordinator Ms I.Hoving

Remarks

For more information please check the website Film- en literatuurwetenschap